Never lose track of your in-site activities again.
The 1.6 update released today and with it came the focus of tracking site-wide activities between yourself and friends.
With reviews, comments, likes, lists, playing, and so much more going on the site daily it was difficult to keep track of what exactly was new or what your friends were up to without visiting each page independently.
That’s why the new activities page is here!
Get all your thoughts out in the commenting update!
Today comes the release of 1.5! While review commenting is a feature highlight, it certainly isn’t the only one this update brings. From redesigns to entirely new pages let’s get right into it!
One of the most noticeable differences will be how much the reviews have changed in styling!
Take a look back into how far we’ve come and a peek into the future.
Today marks the 2nd anniversary of Backloggd and the first year being released at 1.0. As a mini-celebration we’ll take a stroll through memory lane, look at various site-wide stats, and then see what’s on the horizon for Backloggd.
As for general content, here’s a summary of what major features came to Backloggd during our second year.
Time for some backlog with your Backloggd
This release was originally going to be 1.3.2 but only grew in the amount of content so much it felt necessary to name it a larger release. Therefore 1.4 was born.
So before, backlog was just a label for the two options ‘Playing’ and ‘Wishlist’ leaving no physical option to select backlog itself. Well this has all changed so that each ‘Played’ ‘Playing’ ‘Backlog’ and ‘Wishlist’ are their own separate options that can be simultaneously toggled for maximum game cataloging.
It’s finally here, get ready to journal those games.
Almost 5 months later comes the next content update for Backloggd with the main focus being all about expanding the core Journal feature. Enough with the intro though, let’s dig right in!
There are now two main sections to the journal with them being Log and Playthroughs. Let’s go over the main components of each
Time for genres, game plays, and so much more!
Hello again! I’m here today with the next big content update for Backloggd and this time we have a ton of smaller features compared to the one big feature like last time. Let’s get into it!
A highly requested feature found on the roadmap were genres, in their inevitability here they are!
Three words: lists, lists, and LISTS!!!
We have finally reached the release of 1.1.0 almost 2 months after 1.0 back in August. If it wasn’t obvious by now, the main feature with this update is custom lists. We’re going to go over each new change in detail and leave a little bit at the end for what’s next.
Summer may be coming to an end but we’re just getting started!
Welcome back to another monthly update, just as usual we’ll be covering what August had in store for Backloggd and then look into what’s coming next.
Certainly the biggest event of the month was the launch of 1.0, where the site was released to what I considered a complete state. In reality this didn’t mean much in actual changes but the idea of it is there. For a complete list of 1.0 changes visit the last post here 1 Year of Backlogging or the changelog page.
Now that we’re on a version release basis, we’ll have update posts for just the changes alone and these monthly posts will instead be general news of what’s been going on. …
On August 10th the first files were created for Backloggd and exactly one year later 1.0 status was reached.
I want to start by thanking everyone who has used the site and especially those continue to use it to this day. I’ve always wanted to make the most feature complete version of a game collection website and without the ongoing support from having actual users I don’t think I would’ve made it this far, especially being the only person working on the project.
I also want to throw out an extra thank you to all the Patreon Supporters who have been helping out financially! I couldn’t appreciate it anymore and I’m always trying to find more ways to reward you for it. …
This was a big content month getting ready for the 1.0 release coming very soon!
July was certainly a busy month as work towards an official launch was made, whether through new features or polishing old ones. Let’s start off with what was new!
Game replays was finally set loose in July, while being introduced the month before, you’re now able to log multiple journal entries for any game. For more details about how this works, check out our article on it. Now I can finally log my yearly Portal 2 playthrough.